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This philosophy can be fun, but it hurts the story you're trying to tell. And then sure enough, three hours have gone by and you're halfway up a mountain covered in snow leopard blood with no idea what you were even supposed to be doing in the first place. That can mean bounding over the hill to grab that one loot crate (only to find five more nearby), or chasing that one convoy (that takes you ten miles in the wrong direction). You can barrel straight through the main story if you want, but without all these upgrades assembled through an enormous amount of side-activities, you're going to have a bad time.įar Cry 4 has you constantly saying "Well.just one more." That can mean one more side-mission given that there are three or four in every base you unlock. You realize you won't get the better set of "signature" weapons unless you sink some serious time into side-quests (though thank god they're not microtransaction DLC).
#Far cry 2 crashes on startup upgrade
You realize you'll never be able to upgrade your storage capacity for items or weapons unless you go hunting. And after that, you have to clear out outposts so the roads aren't infested with enemies whenever you try to go anywhere. Now? In the era of Far Cry 4, they're a lot more than even just "encouraged."įor starters, you have to ascend towers to clear up the map so you can see where the hell it is you're going at any given time. Back in the early days of Grand Theft Auto, you might do a rampage or racing minigame for fun, but it was far from mandatory. But more and more often, all of these side activities are becoming less and less optional.
#Far cry 2 crashes on startup serial
Permanent collectible-hunting missions which involve tearing down propaganda posters, crushing serial killer masks, spinning spirit bells, finding lost journals and lettersĮven though I'm tempted to blame some of this on my "gaming OCD" which has me obsessed with side-quests and collectibles and often unable to tear myself away from them in pursuit of the main questline, games these days are literally being designed as giant collection of mini-games where the actual story component is perhaps, 10% of the total content.
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Random world events including destroying enemy convoys, hijacking enemy supply trucks, helping rebels with periodic skirmishes, improvised assassinations or hostage rescue, defending locals from animal attacks Killing-based side-quests involving covert or loud assassinations, hostage rescue, bomb defusal, destroying propaganda centers Hunting-based side-quests including killing rare animals, hunting for food, surviving animal assaults Vehicle-based side-quests including races, survival runs, protecting a moving truck A handful of missions based in the spirit world of Shangri-la A gladiator arena that has you surviving rounds against tough enemies with limited weapons Fortress takeovers which are much tougher, much larger outposts Outpost takeovers that rid areas of enemies Tower climbing puzzles that open up sections of the map Sub-story missions given by specific figures like CIA operative Willis Huntley, ex-warlord Longius, or burnouts Yogi and Reggie Main story missions done for the Golden Path, usually for one of two local leaders which present two branching paths for the storyline depending on who you side with
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It does not store any personal data.But let's break down exactly every type of activity found in Far Cry so you can get the scope of what I'm talking about here. The cookie is set by the GDPR Cookie Consent plugin and is used to store whether or not user has consented to the use of cookies. The cookie is used to store the user consent for the cookies in the category "Performance". This cookie is set by GDPR Cookie Consent plugin. The cookie is used to store the user consent for the cookies in the category "Other. The cookies is used to store the user consent for the cookies in the category "Necessary". The cookie is set by GDPR cookie consent to record the user consent for the cookies in the category "Functional". The cookie is used to store the user consent for the cookies in the category "Analytics". These cookies ensure basic functionalities and security features of the website, anonymously. Necessary cookies are absolutely essential for the website to function properly.